AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Mancala rules variations3/24/2023 Is over when one player's 6 pits are empty.Ī player moves by taking all of the stones from a pit and dropping them The player with the most stones at the end of the game wins. The goal is to get as many of these stones into your store as possible. Rules (This implementation follows the Egyptian rules): In each pit there are initially 3 stones. Is presented with 6 pits and 1 store (positioned to the right of the Mancala is played on a board with 12 pits (cups, bowls, whatever) andĢ stores (which hold captured stones). I couldn't find anyone to play Mancala with me, so I thought that I would Sarnold 22 Sept 2006 - I dropped Mancala from my home page.Ġ1 July 2007 - I rewrote it and put it on my home page back (see Sarnold), with Awélé rules only, and with a small Lua script for computer intelligence. Sarnold 5 Sept 2005 - I created a home page for Mancala in Tcl/Tk at broken link Sarnold 8 June 2005 - I added an 'Awele mode' : see the HELPMSG for more explanations.ġ8 June 2005 - fixed a bug that happened when it is the opponent's turn, and the player is able to give to eat when you put a stone into the opponent's store, the next stone went back to the first pit of the opponent.the status bar wasn't actualized when the game was over, or when a new game began.when the opponent put his last stone into your store, he would be allowed to move again.the algorithm : see proc gen-best-move and gen-worst-move (sorry for the cut'n'paste).the GUI : it was possible to play with any pit, now it is only possible with the bottom line.the global speed (array replaced by flat list to represent the board).Sarnold - I had fun with that game and wanted to improve : It doesn't have a sophisticated computer play algorithm ( proc gen-best-move is my excuse for recursive look ahead intelligence), but is yet another example of Street Programming in Tcl. Below is an implementation based on an Egyptian version. Mancala (or Mankala) is an ancient African board game with many variations like. I was going to do a sophisticated implementation in Lisp, but Tcl let me hack this together in two nights.
0 Comments
Read More
Leave a Reply. |